MFC + 64Bit OS + VS2010 + Debugging = System.AccessViolationException

Once again getting my hands dirty with old C++ MFC code and I ran into strange problem.

It looks like this has been well-known issue since VS 6.0 over VS2005 up to newest 2010 version.

If you are trying to debug C++ MFC application on 64Bit OS using Visual Studio 2010 you will most likely get  System.AccessViolationException in “Unknow Module”.

 

AccessViolation

Did some research over MSDN and as it turns out only solution to this problem is to disable RPC debugging.

 

DisableRPC

In Visual Studio go to Tools->Options->Debugging->Native and just uncheck “Enable RPC debugging”. This setting is always enabled by default.

I will defiantly find my own post search for this solution in near future Smile.

Hope it helps you and please don’t use MFC any more Winking smile.

Possible solutions for C++/CLI IntelliSense absence in Visual Studio 2010

As title says there is no IntelliSense support for C++/CLI projects in Visual Studio 2010. It came to me as big surprise since I never upgraded to something and lose some basic functionality. Microsoft had it’s reason why this is the way it is and more in detail info about why IntelliSense is missing can be found here:

C++/CLI IntelliSense in Visual Studio vNext.

Basically what they say is that there are a lot of performance, precision and other related issues so they decided to leave it out of VS2010 completely. It will not be in some future service packs or patches.

Possible solutions

As always when Microsoft failed to provide some much needed functionality third-party tools come into play.

At first I personally expected this functionality to be part of ReSharper tool but sadly it’s not.

Only third party tool which can provide IntelliSense at the moment of writing is tool named Visual Assist X.

it can be downloaded directly from their web site

http://www.wholetomato.com/

or from Visual Studio Extension Manager Online Gallery.

VisualAssistX

It’s a commercial product and there is no free or “light” versions so after your trial period is over you will need to pay for it.

Overall it a great tool and big help particularly for C++/CLI projects but sometimes it can have problems parsing some include files so that can further lead to freezing entire visual studio.

If that happens  only possible solution is to kill devenv process ( Visual Studio ) and restart process all over again.

Parsing include files can take some time and as every add-in it can and will slowdown your Visual Studio environment.

Best way to keep things fast and smooth is to have fast PC with probably more than 4GB RAM, fast processor and off course SSD disk would bring the performance up the most.

If I find something new and more useful will update this post.  

Visual Studio 2010 Keyboard Shortcuts (“cheat sheet”)

This is just one of those “to remind myself” blog posts. This was already well covered in dozen blog posts in past year and taken from original Microsoft posters which can be downloaded here.

I found it very useful and helpful to know these shortcuts and I always tend to learn few more to be more productive.

C# Shortcuts

VS KB Brochure C#_A4.indd

VS KB Brochure C#_A4.indd

C++ Shortcuts

VS KB Brochure C++_A4.indd

VS KB Brochure C++_A4.indd

How to: Convert Between Various String Types

This is directly taken and copied from MSDN but I always end up searching for this. So for my personal and future reference here it is.

Someone on Stackoverflow call this holy grail of string conversion articles.

This topic demonstrates how to convert various Visual C++ string types into other strings. The strings types that are covered include char *, wchar_t*, _bstr_t, CComBSTR, CString, basic_string, and System.String. In all cases, a copy of the string is made when converted to the new type. Any changes made to the new string will not affect the original string, and vice versa.

Converting from char *

Example

This example demonstrates how to convert from a char * to the other string types listed above.

// convert_from_char.cpp
// compile with: /clr /link comsuppw.lib

#include <iostream>
#include <stdlib.h>
#include <string>

#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"

using namespace std;
using namespace System;

int main()
{
    char *orig = "Hello, World!";
    cout << orig << " (char *)" << endl;

    // Convert to a wchar_t*
    size_t origsize = strlen(orig) + 1;
    const size_t newsize = 100;
    size_t convertedChars = 0;
    wchar_t wcstring[newsize];
    mbstowcs_s(&convertedChars, wcstring, origsize, orig, _TRUNCATE);
    wcscat_s(wcstring, L" (wchar_t *)");
    wcout << wcstring << endl;

    // Convert to a _bstr_t
    _bstr_t bstrt(orig);
    bstrt += " (_bstr_t)";
    cout << bstrt << endl;

    // Convert to a CComBSTR
    CComBSTR ccombstr(orig);
    if (ccombstr.Append(L" (CComBSTR)") == S_OK)
    {
        CW2A printstr(ccombstr);
        cout << printstr << endl;
    }

    // Convert to a CString
    CString cstring(orig);
    cstring += " (CString)";
    cout << cstring << endl;

    // Convert to a basic_string
    string basicstring(orig);
    basicstring += " (basic_string)";
    cout << basicstring << endl;

    // Convert to a System::String
    String ^systemstring = gcnew String(orig);
    systemstring += " (System::String)";
    Console::WriteLine("{0}", systemstring);
    delete systemstring;
}

Output

Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (_bstr_t)
Hello, World! (CComBSTR)
Hello, World! (CString)
Hello, World! (basic_string)
Hello, World! (System::String)

Converting from wchar_t *

Example

This example demonstrates how to convert from a wchar_t * to the other string types listed above.

// convert_from_wchar_t.cpp
// compile with: /clr /link comsuppw.lib

#include <iostream>
#include <stdlib.h>
#include <string>

#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"

using namespace std;
using namespace System;

int main()
{
    wchar_t *orig = L"Hello, World!";
    wcout << orig << L" (wchar_t *)" << endl;

    // Convert to a char*
    size_t origsize = wcslen(orig) + 1;
    const size_t newsize = 100;
    size_t convertedChars = 0;
    char nstring[newsize];
    wcstombs_s(&convertedChars, nstring, origsize, orig, _TRUNCATE);
    strcat_s(nstring, " (char *)");
    cout << nstring << endl;

    // Convert to a _bstr_t
    _bstr_t bstrt(orig);
    bstrt += " (_bstr_t)";
    cout << bstrt << endl;

    // Convert to a CComBSTR
    CComBSTR ccombstr(orig);
    if (ccombstr.Append(L" (CComBSTR)") == S_OK)
    {
        CW2A printstr(ccombstr);
        cout << printstr << endl;
    }

    // Convert to a CString
    CString cstring(orig);
    cstring += " (CString)";
    cout << cstring << endl;

    // Convert to a basic_string
    wstring basicstring(orig);
    basicstring += L" (basic_string)";
    wcout << basicstring << endl;

    // Convert to a System::String
    String ^systemstring = gcnew String(orig);
    systemstring += " (System::String)";
    Console::WriteLine("{0}", systemstring);
    delete systemstring;
}

Output

Hello, World! (wchar_t *)
Hello, World! (char *)
Hello, World! (_bstr_t)
Hello, World! (CComBSTR)
Hello, World! (CString)
Hello, World! (basic_string)
Hello, World! (System::String)

Converting from _bstr_t

Example

This example demonstrates how to convert from a _bstr_t to the other string types listed above.

// convert_from_bstr_t.cpp
// compile with: /clr /link comsuppw.lib

#include <iostream>
#include <stdlib.h>
#include <string>

#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"

using namespace std;
using namespace System;

int main()
{
    _bstr_t orig("Hello, World!");
    wcout << orig << " (_bstr_t)" << endl;

    // Convert to a char*
    const size_t newsize = 100;
    char nstring[newsize];
    strcpy_s(nstring, (char *)orig);
    strcat_s(nstring, " (char *)");
    cout << nstring << endl;

    // Convert to a wchar_t*
    wchar_t wcstring[newsize];
    wcscpy_s(wcstring, (wchar_t *)orig);
    wcscat_s(wcstring, L" (wchar_t *)");
    wcout << wcstring << endl;

    // Convert to a CComBSTR
    CComBSTR ccombstr((char *)orig);
    if (ccombstr.Append(L" (CComBSTR)") == S_OK)
    {
        CW2A printstr(ccombstr);
        cout << printstr << endl;
    }

    // Convert to a CString
    CString cstring((char *)orig);
    cstring += " (CString)";
    cout << cstring << endl;

    // Convert to a basic_string
    string basicstring((char *)orig);
    basicstring += " (basic_string)";
    cout << basicstring << endl;

    // Convert to a System::String
    String ^systemstring = gcnew String((char *)orig);
    systemstring += " (System::String)";
    Console::WriteLine("{0}", systemstring);
    delete systemstring;
}

Output

Hello, World! (_bstr_t)
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (CComBSTR)
Hello, World! (CString)
Hello, World! (basic_string)
Hello, World! (System::String)

Converting from CComBSTR

Example

This example demonstrates how to convert from a CComBSTR to the other string types listed above.

// convert_from_ccombstr.cpp
// compile with: /clr /link comsuppw.lib

#include <iostream>
#include <stdlib.h>
#include <string>

#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"
#include "vcclr.h"

using namespace std;
using namespace System;
using namespace System::Runtime::InteropServices;

int main()
{
    CComBSTR orig("Hello, World!");
    CW2A printstr(orig);
    cout << printstr << " (CComBSTR)" << endl;

    // Convert to a char*
    const size_t newsize = 100;
    char nstring[newsize];
    CW2A tmpstr1(orig);
    strcpy_s(nstring, tmpstr1);
    strcat_s(nstring, " (char *)");
    cout << nstring << endl;

    // Convert to a wchar_t*
    wchar_t wcstring[newsize];
    wcscpy_s(wcstring, orig);
    wcscat_s(wcstring, L" (wchar_t *)");
    wcout << wcstring << endl;

    // Convert to a _bstr_t
    _bstr_t bstrt(orig);
    bstrt += " (_bstr_t)";
    cout << bstrt << endl;

    // Convert to a CString
    CString cstring(orig);
    cstring += " (CString)";
    cout << cstring << endl;

    // Convert to a basic_string
    wstring basicstring(orig);
    basicstring += L" (basic_string)";
    wcout << basicstring << endl;

    // Convert to a System::String
    String ^systemstring = gcnew String(orig);
    systemstring += " (System::String)";
    Console::WriteLine("{0}", systemstring);
    delete systemstring;
}

Output

Hello, World! (CComBSTR)
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (_bstr_t)
Hello, World! (CString)
Hello, World! (basic_string)
Hello, World! (System::String)

Converting from CString

Example

This example demonstrates how to convert from a CString to the other string types listed above.

// convert_from_cstring.cpp
// compile with: /clr /link comsuppw.lib

#include <iostream>
#include <stdlib.h>
#include <string>

#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"

using namespace std;
using namespace System;

int main()
{
    CString orig("Hello, World!");
    wcout << orig << " (CString)" << endl;

    // Convert to a char*
    const size_t newsize = 100;
    char nstring[newsize];
    strcpy_s(nstring, orig);
    strcat_s(nstring, " (char *)");
    cout << nstring << endl;

    // Convert to a wchar_t*
    // You must first convert to a char * for this to work.
    size_t origsize = strlen(orig) + 1;
    size_t convertedChars = 0;
    wchar_t wcstring[newsize];
    mbstowcs_s(&convertedChars, wcstring, origsize, orig, _TRUNCATE);
    wcscat_s(wcstring, L" (wchar_t *)");
    wcout << wcstring << endl;

    // Convert to a _bstr_t
    _bstr_t bstrt(orig);
    bstrt += " (_bstr_t)";
    cout << bstrt << endl;

    // Convert to a CComBSTR
    CComBSTR ccombstr(orig);
    if (ccombstr.Append(L" (CComBSTR)") == S_OK)
    {
        CW2A printstr(ccombstr);
        cout << printstr << endl;
    }

    // Convert to a basic_string
    string basicstring(orig);
    basicstring += " (basic_string)";
    cout << basicstring << endl;

    // Convert to a System::String
    String ^systemstring = gcnew String(orig);
    systemstring += " (System::String)";
    Console::WriteLine("{0}", systemstring);
    delete systemstring;
}

Output

Hello, World! (CString)
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (_bstr_t)
Hello, World! (CComBSTR)
Hello, World! (basic_string)
Hello, World! (System::String)

Converting from basic_string

Example

This example demonstrates how to convert from a basic_string to the other string types listed above.

// convert_from_basic_string.cpp
// compile with: /clr /link comsuppw.lib

#include <iostream>
#include <stdlib.h>
#include <string>

#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"

using namespace std;
using namespace System;

int main()
{
    string orig("Hello, World!");
    cout << orig << " (basic_string)" << endl;

    // Convert to a char*
    const size_t newsize = 100;
    char nstring[newsize];
    strcpy_s(nstring, orig.c_str());
    strcat_s(nstring, " (char *)");
    cout << nstring << endl;

    // Convert to a wchar_t*
    // You must first convert to a char * for this to work.
    size_t origsize = strlen(orig.c_str()) + 1;
    size_t convertedChars = 0;
    wchar_t wcstring[newsize];
    mbstowcs_s(&convertedChars, wcstring, origsize, orig.c_str(), _TRUNCATE);
    wcscat_s(wcstring, L" (wchar_t *)");
    wcout << wcstring << endl;

    // Convert to a _bstr_t
    _bstr_t bstrt(orig.c_str());
    bstrt += " (_bstr_t)";
    cout << bstrt << endl;

    // Convert to a CComBSTR
    CComBSTR ccombstr(orig.c_str());
    if (ccombstr.Append(L" (CComBSTR)") == S_OK)
    {
        CW2A printstr(ccombstr);
        cout << printstr << endl;
    }

    // Convert to a CString
    CString cstring(orig.c_str());
    cstring += " (CString)";
    cout << cstring << endl;

    // Convert to a System::String
    String ^systemstring = gcnew String(orig.c_str());
    systemstring += " (System::String)";
    Console::WriteLine("{0}", systemstring);
    delete systemstring;
}

Output

Hello, World! (basic_string)
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (_bstr_t)
Hello, World! (CComBSTR)
Hello, World! (CString)
Hello, World! (System::String)

Converting from System::String

Example

This example demonstrates how to convert from a System.String to the other string types listed above.

// convert_from_system_string.cpp
// compile with: /clr /link comsuppw.lib

#include <iostream>
#include <stdlib.h>
#include <string>

#include "atlbase.h"
#include "atlstr.h"
#include "comutil.h"
#include "vcclr.h"

using namespace std;
using namespace System;
using namespace System::Runtime::InteropServices;

int main()
{
    String ^orig = gcnew String("Hello, World!");
    Console::WriteLine("{0} (System::String)", orig);

    pin_ptr<const wchar_t> wch = PtrToStringChars(orig);

    // Convert to a char*
    size_t origsize = wcslen(wch) + 1;
    const size_t newsize = 100;
    size_t convertedChars = 0;
    char nstring[newsize];
    wcstombs_s(&convertedChars, nstring, origsize, wch, _TRUNCATE);
    strcat_s(nstring, " (char *)");
    cout << nstring << endl;

    // Convert to a wchar_t*
    wchar_t wcstring[newsize];
    wcscpy_s(wcstring, wch);
    wcscat_s(wcstring, L" (wchar_t *)");
    wcout << wcstring << endl;

    // Convert to a _bstr_t
    _bstr_t bstrt(wch);
    bstrt += " (_bstr_t)";
    cout << bstrt << endl;

    // Convert to a CComBSTR
    CComBSTR ccombstr(wch);
    if (ccombstr.Append(L" (CComBSTR)") == S_OK)
    {
        CW2A printstr(ccombstr);
        cout << printstr << endl;
    }

    // Convert to a CString
    CString cstring(wch);
    cstring += " (CString)";
    cout << cstring << endl;

    // Convert to a basic_string
    wstring basicstring(wch);
    basicstring += L" (basic_string)";
    wcout << basicstring << endl;

    delete orig;
}

Output

Hello, World! (System::String)
Hello, World! (char *)
Hello, World! (wchar_t *)
Hello, World! (_bstr_t)
Hello, World! (CComBSTR)
Hello, World! (CString)
Hello, World! (basic_string)

About me

Bizic Bojan is Freelance Software Development Consultant with focus on C++, Qt and .NET based software solutions development. 

 

Disclaimer:

The opinions expressed herein are my own personal opinions and do not represent my employer’s view in any way.

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.